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because.
As we all know data is everything in optimizing and improving web pages. Until last week Impera lacked the functionality to display data over time. Even though we were able to show some snapshots of certain metrics (in German): there was no continuous tracking and measuring enabled. On Friday I finally wrote some background scripts [...]
I am currently developing a new in-game interface for www.imperaonline.de, and from time to time I will display a sneak peak here: Update 1: Update 2:
A few years ago, a small german amateur game development group called Elitepigs started a remake of the classic C64 “HERO” game. This game was called “H.E.L.D.” (german translation of hero). Last time I contributed only the level editor while jrk coded the actual game. But unfortunately the game was never finished as the game’s [...]
Last weekend we had another sechsta sinn development meeting in Cologne. After I finished some LUA 4 serialization code (really ugly stuff… after the project is finished I will burn this particular code file) I played a short game against our AI player on Raphael’s really beautiful dust map and decided to make a panorama [...]